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Puedes aplicar desde República Dominicana

Lead LiveOps & Monetization Designer

Worldwide · Remoto

Resumen de la oportunidad

Lead LiveOps & Monetization Designer en The Collective Ace Group. Es una oportunidad remota. Ubicación publicada: Worldwide. La fuente aporta evidencia de que puede solicitarse desde República Dominicana.

Empresa
The Collective Ace Group
Ubicación
Worldwide
Modalidad
Remoto
Tipo de contrato
FULL TIME
Disponibilidad desde República Dominicana
Puedes aplicar desde República Dominicana
Actualizada
02 de octubre de 2026
Consultar la publicación original

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Descripción del empleo

Sobre el empleo

“ The Collective Ace Group ” is a one-stop Service Hub in the gaming industry, providing best-in-class services for our clients with all the convenience of a one-stop solution.

We are looking for an experienced Lead LiveOps & Monetization Designer to join one of our subsidiaries and work within a global team of international professionals.

This is a hands-on leadership role with strong ownership of the game’s monetization strategy and LiveOps execution. You will design, configure, launch, and optimize offers, promotions, events, pricing, segmentation, and other initiatives aimed at improving revenue, conversion, payer engagement, and long-term player value.

Responsabilidades

  • Own and improve the game’s LiveOps and IAP monetization strategy
  • Design and optimize offers, bundles, promotions, pricing, event monetization, and targeted campaigns
  • Analyze player behavior, economy, progression, and purchase patterns to identify monetization opportunities
  • Monitor KPIs such as revenue, ARPDAU, ARPPU, conversion, payer rate, purchase frequency, retention, and offers performance
  • Build and maintain the LiveOps and monetization calendar across frequent release cycles
  • Develop new events and monetization concepts using existing game systems, assets, and configuration capabilities
  • Work hands-on with config sheets and spreadsheets to manage events, rewards, offers, pricing, and other LiveOps parameters
  • Develop player segmentation, targeted offers, and lifecycle-based monetization strategies
  • Define and evaluate A/B tests and monetization experiments
  • Coordinate execution across Product, Game Design, Analytics, QA, Development, Art, and other stakeholders
  • Lead the LiveOps team, set priorities, improve workflows, and ensure reliable execution

Requisitos

  • Around 5+ years of relevant experience, including substantial hands-on ownership of LiveOps and monetization for mobile F2P games
  • Strong knowledge of IAP offers, bundles, pricing, promotions, virtual economies, payer conversion, and lifecycle monetization
  • Strong understanding of monetization KPIs and the ability to turn data into actionable improvements
  • Hands-on experience with config sheets, spreadsheets, or similar configuration systems
  • Experience with player segmentation, targeted offers, and monetization experiments
  • Strong LiveOps ideation and systems-design skills
  • Experience managing frequent release cycles and coordinating multidisciplinary teams
  • Strong organizational, leadership, and English communication skills

Se valorará

  • Experience with 4X strategy, RPG, MMO, or other systems-heavy games
  • Experience with economy design, gacha, subscriptions, battle passes, shops, or progression monetization
  • Experience with personalized offers, automation, experimentation tools, dashboards, or LiveOps CMS platforms
  • Originally posted on Himalayas